Motion Effect Reference

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Motion Effect Reference

Each effect in the Motion Effect Generator is listed here along with details about the effect's associated controls.

 

Archimedes Spiral

Audio

Bars

Blended Bars

Butterfly

Color Wash

Countdown

Curtain

Fire

Fireworks

Garland

Hold

Lightning

Marquee

Meteors

Movie

None

Picture

Picture XY

Pinwheel

Ripple

Scanner

Simple Shape

Single Block

Snowflakes

Spin Fade

Spinner

Spirals

Straight Lines

Text

Text PE

Twinkle

Wave

 

 

Archimedes Spiral

 

EffectArchimedesSpiral

 

Palette Repeat - If the value of this slider is 1, then one spiral arm will be drawn for each color selected. Setting this value to 2 doubles the number of arms, 3 triples the number of arms, etc.

Arm Width - The value of this slider determines the thickness of each arm.

Arm Length - The value of this slider controls the length of the spiral arms. A value of 100 will usually cover the entire drawing area.

Speed - The value of this slider determines how fast the spiral rotates. A negative value rotates in one direction and a positive value rotates in the opposite direction. A value of 0 will stop the rotation.

Reverse Spiral - When this box is unchecked, the spirals are drawn in a clockwise direction from the center. When the box is checked, the spirals are drawn in a counter-clockwise direction.

Highlight - if this box is checked, then a thin white line is drawn between each arm.

Left / Right - The value of this slider controls the center of the spiral along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the spiral along the vertical axis.

Audio

 

EffectAudio

 

Style - This controls how the audio is displayed. "Spectrum" shows a spectrogram, similar to an audio equalizer display. "Wave Outline" displays a continuous outline of the waveform. "Wave Fill" is similar to "Wave Outline" except that the waveform is filled in. "Color Organ Freq" uses data from the spectrogram to control the intensity of rows or columns. "Color Organ Pitch" is similar, but uses data from the spectrogram with pitch detection. "Color Intensity" displays a color blend of the chosen palette colors and varies the intensity of the blend based on the intensity of sound in the selected frequency range. "Color Selector" displays a single color chosen from the range defined by the selected palette colors; the color choice is based on the intensity of sound in the selected frequency range.

 

Baseline - This selects the orientation of the selected display style. Note that the baseline can be altered using the "Flip Vertical" and "Flip Horizontal" boxes.

 

Color varies - When multiple colors are selected, this controls whether the resulting color blend runs horizontally or vertically.

 

Scale - This controls how sensitive the display is to the music.

 

Freq Range (Hz) - This controls the range of frequencies used in controlling the display. Many times you may want the full frequency range, which is the default. However, if you just want it to respond to percussion, change the range to 40-100 Hz or so.

 

Flip Vertical - Checking this box flips the display top to bottom.

 

Flip Horizontal - Checking this box flips the display left to right.

 

 

Bars

 

EffectBars

 

Direction - This setting controls the direction of the bars. Selecting "default" moves the bars along the longest axis.

Palette Repeat - If the value of this slider is 1, then one bar will be drawn for each color selected. Setting this value to 2 doubles the number of bars, 3 triples the number of bars, etc.

Speed - The value of this slider determines how fast the bars move. A value of 0 will stop the movement.

Center - If the direction is set to expand or compress, this slider controls the center of the expansion or compression. A value of 0 places the center in the middle of the prop.

Highlight - If checked, then each bar is drawn with a leading white edge.

Show 3D - If checked, then the trailing edge of each bar fades to black.

 

Blended Bars

 

EffectBlendedBars

 

Direction - This setting controls the direction of the bars. Selecting "default" moves the bars along the longest axis.

Bar Width - The value of this slider controls the width of each bar.

Speed - The value of this slider determines how fast the bars move. A value of 0 will stop the movement.

Center - If the direction is set to expand or compress, this slider controls the center of the expansion or compression. A value of 0 places the center in the middle of the prop.

 

Butterfly

 

EffectButterfly

 

Style - This selects the overall style of the effect: linear (shown above), radial, blocks, or corner.

Colors - This selects whether colors should be generated automatically (rainbow), or chosen from the user-selected colors (palette).

Chunks - When the value of this slider is greater than 1, empty areas are created in the patter. The greater the number, the more empty areas are created.

Skip - When chunks is greater than 1, the value of this slider alters which areas are empty.

Direction - When speed is greater than 0, you can use this setting to reverse the direction of motion.

Corner - This setting controls the orientation of the effect.

Hue Shift - The value of this slider will alter all colors displayed in the effect.

Speed - The value of this slider determines how fast the effect moves. A value of 0 will stop the movement.

 

Color Wash

 

EffectColorWash

 

Mode - This selects the overall style of the effect. The default value of "single_color" displays the first selected color on the palette across the entire prop.

Horizontal Fade - This selects how the color fades out on the horizontal axis.

Vertical Fade - This selects how the color fades out on the vertical axis.

 

Countdown

 

EffectCountdown

 

Seconds To Count - The number of seconds to count down.

Time Format - The format of the displayed numbers: either total seconds, or "mm:ss" (where "mm" is the number of minutes and "ss" is the number of seconds).

Font Name - The font used to display the numbers. The fonts listed will depend on the fonts that are installed on your system.

Font Size - The size of the font used to display the numbers. A value of 100 uses the full height of the prop.

Left / Right - The value of this slider controls the center of the number along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the number along the vertical axis.

 

Curtain

 

EffectCurtain

 

Curtain Edge - This specifies where the curtain edge is located. Values of Left, Center, and Right create horizontal movement. Values of Bottom, Middle, and Top create vertical movement.

Movement - This specifies whether the curtain should open, close, open and then close, or close and then open.

Swag Width - The value of this slider controls the size of the swag at the bottom. A value of 0 causes the curtain to be displayed with no swag.

Repeat Mode - This setting determines whether the effect repeats. "Once fit to duration" means that the speed of the curtain movement is automatically calculated based on the length of the effect.

Speed - If "Repeat Mode" is set to a value other than "Once fit to duration", then the value of this slider determines how fast the effect moves. A value of 0 will stop the movement.

 

Fire

 

EffectFire

 

Height - The value of this slider controls the height of the flames.

Hue Shift - The value of this slider will alter all colors displayed in the effect.

Sides - This controls which sides the flames emanate from.

 

Fireworks

 

EffectFireworks

 

Explosion Rate - The value of this slider controls how fast explosions occur.

Rate Change - This setting controls whether the explosions occur randomly or all at the beginning of the effect.

Particles In Explosion - The value of this slider controls how many particles are in each explosion.

Particle Velocity - The value of this slider controls how fast the particles move.

Particle Fade - The value of this slider controls how fast the particles fade out.

Explosion Pattern - This setting controls the pattern of the explosion - normal, cross, or ring.

 

Garland

 

EffectGarland

 

Garland Type - The value of this slider selects the shape of the falling garland. A value of 0 specifies a straight line.

Garland Fill - This specifies the direction from which the garlands fill the space.

Spacing - The value of this slider controls the spacing between each falling garland.

Repeat Mode - This setting determines whether the effect repeats. "Once fit to duration" means that the speed is automatically calculated based on the length of the effect.

Speed - If "Repeat Mode" is set to a value other than "Once fit to duration", then the value of this slider determines how fast the garlands fall. A value of 0 will stop the movement.

 

Hold

 

When used in the sequence grid, this effect freezes the effect that immediately precedes it. If the same effect precedes and follows the hold, the hold effect can appear to stop motion.

 

Lightning

 

EffectLightning

 

Start Position - The value of this slider controls where the bolt originates from (left to right).

End Position - The value of this slider controls where the bolt finishes (left to right).

Number Of Strikes - The value of this slider controls the number of lightning strikes.

Strike Speed - The value of this slider controls the amount of time it takes the bolt to travel from the top to the bottom of the prop.

Thickness - The value of this slider controls the width of the lightning bolts.

Flash Brightness - The value of this slider controls the brightness of the flash that occurs when the bolt reaches the bottom of the prop.

 

Marquee

 

EffectMarquee

 

Spacing - The value of this slider controls the distance between lights in the marquee.

Filled Space - The value of this slider controls how much of the space between marquee lights is filled in. A value of 100 means completely filled in.

Size - The value of this slider controls the thickness of the marquee. It starts on the outside and grow towards the middle as the size increases.

Speed - The value of this slider controls how fast the lights in the marquee move around the prop.

Sides - This controls which sides of the marquee the lights appear on.

Fill Corners - This controls whether lights are displayed in the corners of the marquee.

 

Meteors

 

EffectMeteors

 

Color Scheme - This selects whether colors should be generated automatically (rainbow), or to treat the user-selected colors as specifying the end-points of a range, or to only use the user-selected colors (palette).

Meteor Count - The value of this slider controls the number of new meteors that get created.

Tail Length - The value of this slider controls the length of each meteor's tail.

Meteors Effect - This selection controls the direction the meteors move. Setting this to "Icicles" causes the body of the meteor to be gray, and only the head of the meteor takes on a color.

Drop Mode - This selection controls the pattern of meteor drops.

Swirl Intensity - The value of this slider controls how much the meteors swirl.

Speed - The value of this slider controls the rate at which the meteors fall.

Speed Mode - "Pixel Rate" means that, for a given speed, the meteor will fall across the same number of pixels over a given time regardless of prop size. "Scaled Rate" means that speed is relative to the size of the prop. "Scaled Rate" is recommended for effects that get applied to props of varying sizes, or in sequences that will be shared with others.

 

Movie

 

EffectMovie

Image from https://pixabay.com/illustrations/grinch-character-christmas-5849048/

 

Movie File - Click the "Choose" button to select the movie file. AVI and WMV formats are supported, although certain variants cannot be read and you will receive a message if the file you have selected falls into this category.
 
Movie files often have much higher resolution than needed and can cause slowdowns when using the Sequencer. For example, a full HD movie (1080p) has a resolution of 1920 x 1080, whereas a 16 strand ribbon tree is often just 16 x 50 pixels. There are many programs available (some free) that will reduce the resolution of a video. Using such a tool to reduce the resolution of your movie file to 320 x 240 or less will improve the performance of the Sequencer and not affect the look on your pixels. Finally, if your video conversion program has an option to change the frame rate, changing it to 20 frames per second (fps) will slightly improve how your video looks on your pixels.

Scale Image - When enabled, this option scales the movie frames to fit the prop.

Repeat - If this option is selected and the movie clip is shorter than the effect, the movie is repeated as necessary to fill the effect.

Movie Length Matches Sequence Length - If this option is selected, then the timing of the movie will match the timing of the sequence. For example, if the movie effect starts at 10.0 seconds and ends at 20.0 seconds in the sequence, then the frames in the movie clip from 10 to 20 seconds will play in the effect. If you copy that effect and paste it such that the new movie effect starts at 40.0 seconds and ends at 50.0 seconds, then the frames in the movie clip from 40 to 50 seconds will play in the effect.

 

None

 

This effect leaves all of the pixels off. When creating effects that use just one side of the Motion Effect Generator, the effect on the other side should be set to "None".

 

 

Picture

 

EffectPicture

 

Files used by the Picture effect can exist as a stand-alone file, or can be stored within the sequence file (i.e. embedded). You can move picture files from stand-alone files to embedded, or vice versa by selecting Sequence > Manage Picture Effects from the menu. Storing them inside the sequence file makes sequences easier to move to another computer and share with other users.

Picture File - Click the "Select File" button to select a picture file stored on your computer. PNG, BMP, JPG, GIF, and TIFF formats are supported. GIF files may contain a single image or an animation. Click "Embedded Picture" to select an image that is embedded in any sequence that is currently open.

Numbered Sequence - Some programs can separate move files and GIF animations into their individual frames, resulting in an "image sequence". An image sequence has a separate file for each frame, and a numeric suffix in the file name to indicate the frame number. Enable this box if you are using the effect for an image sequence.

Movement - This selection indicates whether the picture will move, and if so, in what direction. The "peek-a-boo" options designate from which side the image will enter, and the "Peek-A-Boo Hold Time"  and "Peek-A-Boo Exit" parameters further refine that movement.

Repeat - This setting determines whether the effect repeats. "Once fit to duration" means that the speed of the image movement is automatically calculated based on the length of the effect.

Pre-scale Image - This setting determines whether an initial scaling operation is applied before Scale Width and Scale Height are applied. This is very useful with higher resolution pictures so that Scale Width and Scale Height give you finer grain control.

Scale Width - The value of this slider adjusts the width of the image - after the Pre-scale setting has been applied. A value of 100 leaves the width unchanged.

Scale Height - The value of this slider adjusts the height of the image - after the Pre-scale setting has been applied. A value of 100 leaves the height unchanged.

Speed - If "Repeat" is set to a value other than "Once fit to duration", then the value of this slider determines how fast the effect moves. A value of 0 will stop the movement.

Position Offset - The value of this slider controls the position of the picture orthogonal to the direction of movement.

Peek-A-Boo Hold Time - If "Movement" is set to one of the peek-a-boo settings, then the value of this slider will control how long the picture remains in the center of the prop, and also how long it remains hidden.

Peek-A-Boo Exit - If "Movement" is set to one of the peek-a-boo settings, then the value of this slider will control on which side the image will exit.

Red Level - Adjusting this slider can increase or decrease the red tones in the picture. A value of 100 keeps the red tones at the same level they were in the original picture.

Green Level - Adjusting this slider can increase or decrease the green tones in the picture. A value of 100 keeps the green tones at the same level they were in the original picture.

Blue Level - Adjusting this slider can increase or decrease the blue tones in the picture. A value of 100 keeps the blue tones at the same level they were in the original picture.

Opacity - The value of this slider adjusts the transparency of the picture. A value of 100 keeps the picture's original transparency. Moving the slider closer to 0 increases the transparency.

 

 

Picture XY

 

EffectPictureXY

 

Picture File - Click the "Select File" button to select a picture file stored on your computer. PNG, BMP, JPG, GIF, and TIFF formats are supported. GIF files may contain a single image or an animation. Click "Embedded Picture" to select an image that is embedded in any sequence that is currently open.

Width - The value of this slider adjusts the width of the image. A value of 100 leaves the width unchanged.

Height - The value of this slider adjusts the height of the image. A value of 100 leaves the height unchanged.

Left / Right - The value of this slider controls the center of the picture along the horizontal axis. The meaning of the value depends on the Anchor setting.

Top / Bottom - The value of this slider controls the center of the picture along the vertical axis. The meaning of the value depends on the Anchor setting.

Anchor - This setting controls where the Left / Right and Top / Bottom settings of 0 are.

oIf "L" is checked but not "R", then the left edge of the picture is aligned to the left edge of the prop when Left / Right is 0.

oIf "L" is not checked but "R" is, then the right edge of the picture is aligned to the right edge of the prop when Left / Right is 0.

oIf "L" and "R" are both checked or both unchecked, then the picture is centered horizontally on the prop when Left / Right is 0.

oIf "Top" is checked but not "Bottom", then the top edge of the picture is aligned to the top edge of the prop when Top / Bottom is 0.

oIf "Top" is not checked but "Bottom" is, then the bottom edge of the picture is aligned to the bottom edge of the prop when Top / Bottom is 0.

oIf "Top" and "Bottom" are both checked or both unchecked, then the picture is centered vertically on the prop when Top / Bottom is 0.

Red Level - Adjusting this slider can increase or decrease the red tones in the picture. A value of 100 keeps the red tones at the same level they were in the original picture.

Green Level - Adjusting this slider can increase or decrease the green tones in the picture. A value of 100 keeps the green tones at the same level they were in the original picture.

Blue Level - Adjusting this slider can increase or decrease the blue tones in the picture. A value of 100 keeps the blue tones at the same level they were in the original picture.

Opacity - The value of this slider adjusts the transparency of the picture. A value of 100 keeps the picture's original transparency. Moving the slider closer to 0 increases the transparency.

 

Pinwheel

 

EffectPinwheel

 

Number of Arms - The value of this slider controls the number of arms in the pinwheel.

Arm Width - The value of this slider controls the width of each arm.

Arm Length - The value of this slider controls the length of each arm.

Arm Bend - The value of this slider controls how much each arm bends.

Curvature - The value of this slider controls the sharpness of the arm bend.

Color Mode - This select specifies how colors are to be used when drawing the pinwheel.

CCW - When unchecked, the pinwheel spins in a clockwise direction. When checked, in spins in a counter-clockwise direction.

Speed - The value of this slider controls the rate at which the pinwheel spins.

Left / Right - The value of this slider controls the center of the pinwheel along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the pinwheel along the vertical axis.

 

Ripple

 

EffectRipple

 

Shape - This selects the shape of the ripple.

Repeat Count - The value of this slider controls how many ripples are created during the course of the effect. Moving the slider all the way to the right will generate continuous ripples.

Ring Width - The value of this slider controls the width of each ripple.

Spacing - The value of this slider controls the spacing between each ripple.

Speed - The value of this slider controls the rate at which the ripples move out from the center.

Left / Right - The value of this slider controls the center of the ripple along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the ripple along the vertical axis.

Highlight Angle - The value of this slider controls the direction of a highlight across the ripples. A value of 0 turns off highlighting.

Outer Limit -  When the ripples move outward, the value of this slider controls where the ripples disappear. When moving inward, this controls where the ripples start. Note that this slider can be set well outside the visible bounds of the prop.

Inward - This controls the direction of the ripples: outward or inward.

 

Scanner

 

EffectScanner

 

Pattern - This sets the scanner pattern.

Size -  The value of this slider controls the size of the bar (height when moving horizontally, width when moving vertically).

Offset -  The value of this slider controls the position of the bar orthogonal to its movement.

Tail Length - The value of this slider controls the length of the bar's tail.

Speed - The value of this slider controls the rate at which the bars move from side to side.

Solid Color - If this box is checked, then the effect will be displayed as a solid color, rather than with a tail that fades out.

 

Simple Shape

 

EffectSimpleShape

 

Shape - This selects the shape that will be drawn.

Select File - If Shape is set to "picture", then click the "Select File" button to select a picture file stored on your computer. PNG, BMP, JPG, GIF, and TIFF formats are supported. GIF files may contain a single image or an animation. Click "Embedded Picture" to select an image that is embedded in any sequence that is currently open.

Color Mode - This controls how color is applied to the shape. "fade inner outer" is shown in the example above.

Width - The value of this slider controls the width of the shape. A value of 100 should fill the prop.

Height - The value of this slider controls the height of the shape. A value of 100 should fill the prop.

Rotation Mode - This can be set to manual or continuous, and changes what the Rotation Angle/Speed setting does.

Rotation angle/speed - When Rotation Mode is set to manual, the value of this slider controls the rotation angle of the shape. When Rotation Mode is set to continuous, the value of this slider controls the rotation speed of the shape.

Horiz Count - The value of this slider controls the number times the shape will be repeated horizontally.

Vert Count - The value of this slider controls the number times the shape will be repeated vertically.

Left / Right - The value of this slider controls the center of the shape along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the shape along the vertical axis.

No Flicker - If the shape moves during the effect (e.g. Left/Right transitions from one value to another), then in some cases flickering can occur during the movement. This is most pronounced when the Color Mode is set to outline. In this case, enabling the No Flicker option will solve the issue. It is best to leave No Flicker off unless you notice a problem.

 

Single Block

 

The single block effect draws a rectangle that is divided into 3 sections: head, body, and tail. The head is the leading section and its color fades in (green in the picture below). The body is the middle section and has a solid color (blue in the picture below). The tail is the trailing section and its color fades out (white in the picture below). You have control over the size of each section.

 

The speed of the block is always "fit to duration" - meaning that its speed is dependent on the length the effect. The block will reach its final position at exactly the time the effect ends.

 

EffectSingleBlock

 

Direction - This setting controls the direction of the block. Selecting "default" moves the block along the longest axis.

Color Mode - This setting controls how colors on the palette are applied to the block.

Head Length - The value of this slider controls the size of the head section. A value of 0 eliminates the head section.

Body Length - The value of this slider controls the size of the body section. A value of 0 eliminates the body section.

Tail Length - The value of this slider controls the size of the tail section. A value of 0 eliminates the tail section.

Position - If the Direction is set to "vertical" or "horizontal", then the value of this slider controls the movement of the block.

Size - The value of this slider controls the size of the block (height when moving horizontally, width when moving vertically).

Offset - The value of this slider controls the position of the block orthogonal to its movement.

 

Snowflakes

 

The Snowflake effect uses at most 2 colors: 1 for the inner part of the flake and 1 for the outer part.

 

EffectSnowflakes

 

Snowflake Count - The value of this slider controls the number of snowflakes that fall.

Snowflake Type - The value of this slider controls the shape of the snowflakes that fall. The last value creates a mix of all of the other types.

Direction - The value of this slider controls the direction that snowflakes are blown: 0 is straight down (no wind), negative values blow to the left, and positive values blow to the right.

Speed - The value of this slider controls how fast the snowflakes fall.

Accumulation - The value of this slider controls how much snow is allowed to accumulate at the bottom. A value of 0 prevents any snow from accumulating.

 

Spin Fade

 

The number of arcs drawn to create the spinner is set by the number of colors selected on the palette. In the picture below, 2 colors have been selected (white and blue).

 

EffectSpinFade

 

Style - This selection determines how the spinner is drawn: with wedges, circles, or spheres.

Inner Radius - The value of this slider controls the inner radius of the spinner.

Speed / Rotation - The value of this slider controls the rate of rotation, unless Style is set to "sweep arc", in which case it sets the angle of rotation.

Arc Width - The value of this slider controls the length of each arc used to draw the spinner.

Fade Steps - The value of this slider controls how many steps are used to draw each arc.

Reverse Fade - Enabling this option reverses the order of the fade steps.

Width - The value of this slider controls the width of the shape. A value of 100 should fill the prop.

Height - The value of this slider controls the height of the shape. A value of 100 should fill the prop.

Left / Right - The value of this slider controls the center of the shape along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the shape along the vertical axis.

 

Spinner

 

EffectSpinner

 

Style - This selection determines how the spinner is drawn.

Color Mode - This setting controls how colors on the palette are applied to the spinner.

Number of Arms - The value of this slider controls the number of arms in the spinner.

Arm Width - The value of this slider controls the width of each arm.

Inner Radius - The value of this slider controls the inner radius of the spinner.

Arm Bend - The value of this slider controls how much each arm bends. This setting only applies to the pinwheel styles.

Curvature - The value of this slider controls the sharpness of the arm bend. This setting only applies to the pinwheel 1 and 2 styles.

Speed / Rotation - The value of this slider controls the rate of rotation, unless Style is set to "sweep arc", in which case it sets the angle of rotation.

Width - The value of this slider controls the width of the spinner. A value of 100 should fill the prop.

Height - The value of this slider controls the height of the spinner. A value of 100 should fill the prop.

Left / Right - The value of this slider controls the center of the spinner along the horizontal axis.

Top / Bottom - The value of this slider controls the center of the spinner along the vertical axis.

 

Spirals

 

EffectSpirals

 

Palette Repeat - If the value of this slider is 1, then one spiral arm will be drawn for each color selected. Setting this value to 2 doubles the number of arms, 3 triples the number of arms, etc.

Direction - This sets the direction of spin.

Rotation - The value of this slider controls the tightness of the spirals. When applied to a pixel tree, it controls how many times the spiral wraps around the tree.

Thickness - The value of this slider controls the thickness of each arm.

Thickness Change - The value of this slider controls variations in the thickness of each arm. A value of 0 creates no variation.

Speed - The value of this slider controls the rate of rotation.

Show 3D - This selects whether the arms fade out.

Blend - If enabled, the selected colors will be blended vertically, rather than being applied to each arm of the spiral.

 

Straight Lines

 

EffectStraightLines

 

Direction - This setting controls the direction of movement of the lines. Selecting "default" moves the lines along the longest axis.

Line Count - The value of this slider controls how many lines are created during the course of the effect. Moving the slider all the way to the right will generate continuous lines.

Spacing - The value of this slider controls the spacing between each line.

Filled Space - The value of this slider controls how much of the space between lines is filled in. A value of 100 means completely filled in.

Speed - The value of this slider controls how fast the lines move.

 

Text

 

EffectText

 

Text - The text to be displayed is entered into a box where you can control the font and color of each character. You can also make characters bold, underline, or italic.

Font Size - The value of this slider controls the size of the text.

Movement - This selection indicates whether the text will move, and if so, in what direction. The "peek-a-boo" options designate from which side the text will enter, and the "Peek-A-Boo Hold Time"  and "Peek-A-Boo Exit" parameters further refine that movement.

Speed - If "Repeat" is set to a value other than "Once fit to duration", then the value of this slider determines how fast the text moves. A value of 0 will stop the movement.

Position Offset - The value of this slider controls the position of the text orthogonal to the direction of movement.

Peek-A-Boo Hold Time - If "Movement" is set to one of the peek-a-boo settings, then the value of this slider will control how long the text remains in the center of the prop, and also how long it remains hidden.

Peek-A-Boo Exit - If "Movement" is set to one of the peek-a-boo settings, then the value of this slider will control on which side the text will exit.

Repeat - This setting determines whether the effect repeats. "Once fit to duration" means that the speed of the text movement is automatically calculated based on the length of the effect.

Wrap Text - If enabled and the text is wider than the prop, then the text is wrapped to fit the available width.

Smooth - If enabled, then the text is drawn with some pixels partially on to make it look smoother (anti-aliased).

 

Text PE

 

This effect works exactly like the Text effect in the S4 Pixel Editor. It is included for backward compatibility.

 

EffectTextPE

 

Text - The text to be displayed is entered into a box where you can control the font and color of each character. You can also make characters bold, underline, or italic.

Font Size - The value of this slider controls the size of the text.

Movement - This selection indicates whether the text will move, and if so, in what direction. The "peek-a-boo" options designate from which side the text will enter and exit, and the "Peek-A-Boo Hold Time" further refines that movement.

Speed - The value of this slider determines how fast the text moves. A value of 0 will stop the movement.

Position Offset - The value of this slider controls the position of the text orthogonal to the direction of movement.

Peek-A-Boo Hold Time - If "Movement" is set to one of the peek-a-boo settings, then the value of this slider will control how long the text remains in the center of the prop, and also how long it remains hidden.

Bounce - The value of this slider controls how much the text bounces as it moves. A value of 0 prevents any bouncing.

Repeat - If the enabled, the text repeats its movement until the effect ends.

 

Twinkle

 

EffectTwinkle

 

Density - The value of this slider controls how many pixels are twinkling at any given time.

Rate - The value of this slider controls how fast the pixels turn on and off for each twinkle.

Mode - This controls how the pixels twinkle or flash.

Layout - This sets whether the pixels that twinkle are at random positions, or at fixed intervals.

Min Intensity - The value of this slider controls the minimum intensity of the twinkles.

Max Intensity - The value of this slider controls the maximum intensity of the twinkles.

 

Wave

 

EffectWave

 

Direction - This setting controls the direction the wave moves.

Change Colors - This setting controls how colors are applied to the wave.

Color Mode - This selects whether colors should be generated automatically (rainbow), or taken from the selected palette colors.

Wave Count - This sets how many waves should be drawn.

Amplitude - The value of this slider controls how tall the waves are.

Frequency - The value of this slider controls how close together the wave peaks are.

Thickness - The value of this slider controls the thickness of the waves.

Speed - The value of this slider controls how fast the wave moves.