Effects

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Lighting effects (or just "effects") turn your lights on at a particular intensity level (brightness), or to a particular color in the case of RGB, or a particular pattern in the case of motion effects for pixels. The lighting effects available depend on the type of channel:

 

Regular channels

RGB channels

Pixels

 

 

Effects for Regular Channels

 

On turn_on

 

The "On" effect is just what it says - the light turns on. This could be the light turning on at full (100%) intensity, or at some other intensity, or fading on, or fading off.

 

Twinkle 16_twinkle

 

The "Twinkle" effect causes your lights to quickly vary between on and off. The effect could be twinkling at full (100%) intensity, or at some other intensity, or fading on, or fading off.

 

The difference between "Twinkle" and "Shimmer" is that twinkle is more random: Two different strings of lights that are both told to shimmer at the same time will quickly turn off and on in sync with each other; if they are instead told to twinkle, they will still quickly turn off and on, but not in sync with each other.

 

Shimmer 16_shimmer

 

The "Shimmer" effect causes your lights to quickly vary between on and off. The effect could be shimmering at full (100%) intensity, or at some other intensity, or fading on, or fading off.

 

The difference between "Shimmer" and "Twinkle" is that twinkle is more random: Two different strings of lights that are both told to shimmer at the same time will quickly turn off and on in sync with each other; if they are instead told to twinkle, they will still quickly turn off and on, but not in sync with each other.

 

DMX Intensity 16_dmx_set_intensity

 

DMX devices receive values between 0 and 255. Most of the time it is sufficient to specify that a light be turned on at 50% or 75% brightness - in which case the DMX Intensity effect is not necessary (the Light-O-Rama software will handle the conversion between percentage and DMX value for you). However, there are some DMX devices (moving head lights for example) where a precise DMX value is required. In these cases, the DMX Intensity effect can be used to specify that value.

 

 

Effects for RGB Channels (also called dumb RGB)

 

For RGB channels, the 4 effects for regular channels (on, twinkle, shimmer, and DMX intensity) can be applied in combination with a color or a color transition.

 

 

Effects for Pixels (also called smart pixels)

 

For pixels you have 3 options for creating effects. The S5 Sequencer allows you to mix and match all 3 approaches.

 

Assign colors to each pixel individually. This can be tedious work for display elements with more than a few pixels. However, sequences for sale are sometimes delivered this way.

You can use the SuperStar sequencer (separate license required)

You can use the Motion Effect Generator that is built in to the Sequencer. Pro license required.